diff --git a/meshview/templates/map.html b/meshview/templates/map.html index 7602aa6..0fae47a 100644 --- a/meshview/templates/map.html +++ b/meshview/templates/map.html @@ -207,8 +207,11 @@ const UNMAPPED_TTL_MS = 5000; const portMap = window.PORT_LABEL_MAP; -const palette = ["#bcf60c","#fabebe","#e6beff","#9a6324","#fffac8","#800000","#aaffc3","#ffd8b1", - "#808080"]; +// Fallback colors for channels that are not Meshtastic presets. +// Every entry clears 3:1 contrast against both the light map tiles and the dark +// filter panel, and stays perceptually far from every channelColorOverrides value. +const palette = ["#18aa18","#976049","#a5508c","#1898dc","#3a8846","#dc1884", + "#b8813d","#b64f35","#408b18","#4c719e","#be379c","#18aa52"]; const channelColorOverrides = { longfast: "#4363d8",