- Migrate all three map components (Map, GoogleMap, NetworkMap) to MapLibre GL JS
- Extract shared CARTO_DARK_STYLE constants into lib/mapStyle.ts
- Move buildCircleCoords to lib/mapUtils.ts (was duplicated across components)
- Rename exports: Map → LocationMap, GoogleMap → NodeLocationMap
- Remove dead props (width, height, nightMode) from LocationMap interface
- Lazy-mount GL contexts via IntersectionObserver to prevent WebGL exhaustion
- Fix Math.spread RangeError in NetworkMap bounds calculation
- Remove showLinks conditional render in favour of visibility layout property
- Remove cursor state; set canvas cursor style directly on map interactions
- Remove Google Maps API key env vars from .env.example and .env.local
- Move Vite dev server to port 5747 (avoids cached redirect on 3000)
- Fix CORS/404: set VITE_API_BASE_URL="" so browser uses Vite proxy
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Split routers on dashboard and extend retention periods
- Add Router node type with 12-hour stale timeout (vs 30 min for regular nodes)
- Create RouterList component to display router nodes separately
- Update NodeList to filter out routers (similar to gateways)
- Add yellow color scheme for router nodes to distinguish from gateways (green) and nodes (blue)
- Extend mesh traffic retention across the board:
- Client-side packet age filter: 12h → 24h
- Broker cache size: 50 → 200 packets
- Messages per channel: 100 → 500
* Update regular node activity threshold to 60 minutes
* Fix TypeScript errors in router filtering logic
* Fix docker-build to use buildx explicitly with --load flag
* Add default empty value for MESHSTREAM_GOOGLE_MAPS_API_KEY in docker-build
* Restructure docker buildx command to fix path argument parsing
* Remove trailing backslash before build context path in docker-build
* Quote build args and separate path argument in docker-build