diff --git a/modules/games/lemonade.py b/modules/games/lemonade.py index 3198363..12f0bff 100644 --- a/modules/games/lemonade.py +++ b/modules/games/lemonade.py @@ -298,13 +298,13 @@ def playLemonstand(nodeID, message, celsius=False, newgame=False): buffer += "๐Ÿš:" + str(inventory.sugar) # Display the updated item prices - buffer += f"\nPrices: " - buffer += "๐Ÿฅค:" + locale.currency(round(cups.cost, 2), grouping=True) + " ๐Ÿ“ฆ of " + str(cups.count) + "." - buffer += " ๐Ÿ‹:" + locale.currency(round(lemons.cost, 2), grouping=True) + " ๐Ÿงบ of " + str(lemons.count) + "." - buffer += " ๐Ÿš:" + locale.currency(round(sugar.cost, 2), grouping=True) + " bag for " + str(sugar.count) + "๐Ÿฅค." + buffer += f"\nPrices:\n" + buffer += f"\n๐Ÿฅค:" + locale.currency(round(cups.cost, 2), grouping=True) + " ๐Ÿ“ฆ of " + str(cups.count) + "." + buffer += f"\n๐Ÿ‹:" + locale.currency(round(lemons.cost, 2), grouping=True) + " ๐Ÿงบ of " + str(lemons.count) + "." + buffer += f"\n๐Ÿš:" + locale.currency(round(sugar.cost, 2), grouping=True) + " bag for " + str(sugar.count) + "๐Ÿฅค." # Display the current cash gainloss = inventory.cash - inventory.start - buffer += " ๐Ÿ’ต:" + locale.currency(round(inventory.cash, 2), grouping=True) + buffer += f"\n๐Ÿ’ต:" + locale.currency(round(inventory.cash, 2), grouping=True) # if the player is in the red