From 964db770d6d41dba563b30596aba5f200f383354 Mon Sep 17 00:00:00 2001 From: SpudGunMan Date: Sun, 6 Oct 2024 01:16:34 -0700 Subject: [PATCH] Update system.py --- modules/system.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/modules/system.py b/modules/system.py index 618dcf8..e4c8681 100644 --- a/modules/system.py +++ b/modules/system.py @@ -479,7 +479,7 @@ def get_closest_nodes(nodeInt=1,returnCount=3): # return the first 3 closest nodes by default return node_list[:returnCount] else: - logger.error(f"System: No nodes found in closest_nodes on interface {nodeInt}") + logger.warning(f"System: No nodes found in closest_nodes on interface {nodeInt}") return ERROR_FETCHING_DATA if nodeInt == 2: @@ -511,7 +511,7 @@ def get_closest_nodes(nodeInt=1,returnCount=3): # return the first 3 closest nodes by default return node_list[:returnCount] else: - logger.error(f"System: No nodes found in closest_nodes on interface {nodeInt}") + logger.warning(f"System: No nodes found in closest_nodes on interface {nodeInt}") return ERROR_FETCHING_DATA def send_message(message, ch, nodeid=0, nodeInt=1): @@ -876,10 +876,9 @@ async def retry_interface(nodeID=1): except Exception as e: logger.error(f"System: opening interface2: {e}") -async def handleSentinel(deviceID=1, loop=0): +async def handleSentinel(deviceID=1): # Locate Closest Nodes and report them to a secure channel # async function for possibly demanding back location data - sentry_loop = loop lastSpotted = "" enemySpotted = "" try: @@ -892,7 +891,9 @@ async def handleSentinel(deviceID=1, loop=0): enemySpotted += ", " + decimal_to_hex(closest_nodes[0]['id']) enemySpotted += f" at {closest_nodes[0]['distance']}m" except Exception as e: + logger.warning(f"System: Error getting closest nodes: {e}") pass + print(f"System: Sentry Enemy Spotted: {enemySpotted} Last Spotted: {lastSpotted}") if sentry_loop >= sentry_holdoff and lastSpotted != enemySpotted: logger.warning(f"System: {enemySpotted} is close to your location on Interface1") send_message(f"Sentry{deviceID}: {enemySpotted}", secure_channel, 0, deviceID) @@ -902,7 +903,6 @@ async def handleSentinel(deviceID=1, loop=0): async def watchdog(): global retry_int1, retry_int2 int1Data, int2Data = "", "" - sentryLoop = 0 while True: await asyncio.sleep(20) #print(f"MeshBot System: watchdog running\r", end="") @@ -918,7 +918,7 @@ async def watchdog(): if not retry_int1: # Locate Closest Nodes and report them to a secure channel if sentry_enabled: - await handleSentinel(1, sentryLoop + 1) + await handleSentinel(1) # multiPing handler handleMultiPing(0,1) @@ -946,7 +946,7 @@ async def watchdog(): if not retry_int2: # Locate Closest Nodes and report them to a secure channel if sentry_enabled: - handleSentinel(2, sentryLoop + 1) + await handleSentinel(2) # multiPing handler handleMultiPing(0,2)