From 1f1ed1ca70a572facc7fa635f0b2b0e98cda311a Mon Sep 17 00:00:00 2001 From: SpudGunMan Date: Sun, 19 Oct 2025 16:01:04 -0700 Subject: [PATCH] Update blackjack.py --- modules/games/blackjack.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/games/blackjack.py b/modules/games/blackjack.py index 8c3a84a..7e5a9c5 100644 --- a/modules/games/blackjack.py +++ b/modules/games/blackjack.py @@ -142,7 +142,7 @@ def success_rate(next_card, player_hand): success_chance = int((safe_cards / total_cards) * 100) fail_chance = 100 - success_chance - return f"\n🧠if hit~ {fail_chance}% failure, {success_chance}% success." + return f"\n🧠Hit: {fail_chance}% ⛓️‍💥, {success_chance}% 💰." def hits(obj_de): new_card = [obj_de.deal_cards()[0][0]] @@ -382,7 +382,7 @@ def playBlackJack(nodeID, message): # Check if player bust if player_bust(p_hand, p_chips): d_win += 1 - msg += "💥PlayerBUST💥" + msg += f"\n💥PlayerBUST💥" setLastCmdJack(nodeID, "dealerTurn") if getLastCmdJack(nodeID) == "playing":