diff --git a/modules/games/blackjack.py b/modules/games/blackjack.py index 8c3a84a..7e5a9c5 100644 --- a/modules/games/blackjack.py +++ b/modules/games/blackjack.py @@ -142,7 +142,7 @@ def success_rate(next_card, player_hand): success_chance = int((safe_cards / total_cards) * 100) fail_chance = 100 - success_chance - return f"\n🧠if hit~ {fail_chance}% failure, {success_chance}% success." + return f"\n🧠Hit: {fail_chance}% ⛓️‍💥, {success_chance}% 💰." def hits(obj_de): new_card = [obj_de.deal_cards()[0][0]] @@ -382,7 +382,7 @@ def playBlackJack(nodeID, message): # Check if player bust if player_bust(p_hand, p_chips): d_win += 1 - msg += "💥PlayerBUST💥" + msg += f"\n💥PlayerBUST💥" setLastCmdJack(nodeID, "dealerTurn") if getLastCmdJack(nodeID) == "playing":