Adding map tile location to readme. #49

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opened 2026-10-27 15:35:57 +01:00 by adam · 5 comments
Owner

Describe the bug
Adding map tile location to readme.

Which device are you using
LilyGO T-Deck Plus

Which Firmware are you using
v0.9.5

To Reproduce
I've tried /maps /map /tiles for the root folder of the tiles and get the message "No valid map data on SD card"

Additional context
Trying to get the map functionality working. Just not sure what the folder names should be. Apologies if I missed it somewhere.

**Describe the bug** Adding map tile location to readme. **Which device are you using** LilyGO T-Deck Plus **Which Firmware are you using** v0.9.5 **To Reproduce** I've tried /maps /map /tiles for the root folder of the tiles and get the message "No valid map data on SD card" **Additional context** Trying to get the map functionality working. Just not sure what the folder names should be. Apologies if I missed it somewhere. <!-- github-sync-id:3860960737 -->
adam closed this issue 2026-10-27 15:35:57 +01:00
Author
Owner

Map: slippy-tile map with zoom, pan/drag, auto-centering, jump-to-me, map selection of contacts, and tile fetching/caching behavior configurable per target. (look here for maps: https://github.com/mattdrum/map-tile-downloader)

Use the /tiles (tiles folder in the ROOT-DIR) and copy all the stuff from the export to this folder.. next level is then tiles/X/Y (X = a Integer, and so on). This should be loaded without issues (at least on my SD-Card which is FAT32 formatted and 32Gig).

Map: slippy-tile map with zoom, pan/drag, auto-centering, jump-to-me, map selection of contacts, and tile fetching/caching behavior configurable per target. (look here for maps: https://github.com/mattdrum/map-tile-downloader) Use the /tiles (tiles folder in the ROOT-DIR) and copy all the stuff from the export to this folder.. next level is then tiles/X/Y (X = a Integer, and so on). This should be loaded without issues (at least on my SD-Card which is FAT32 formatted and 32Gig). <!-- github-comment-id:3805994837 -->
Author
Owner

Awesome, thank you, and thank you for your work. Hands down the best UI for the t-deck.

Awesome, thank you, and thank you for your work. Hands down the best UI for the t-deck. <!-- github-comment-id:3806062988 -->
Author
Owner

still more to come - working on some extensions and bugfixing!

still more to come - working on some extensions and bugfixing! <!-- github-comment-id:3807503546 -->
Author
Owner

i suggest we solved this, can you give me feedback?

i suggest we solved this, can you give me feedback? <!-- github-comment-id:3830985806 -->
Author
Owner

Absolutely! With 0.9.5 I fiddled with the maps and was still having issues getting them to display properly. After 0.9.7 released they started working after first boot using the same folder structure as Meshtastic. Occasionally I will have to reboot to get the tiles to register again after being idle for extended periods of time but I blame that on the TDeck more than anything. It's never been 100% with the sdcard. (Maybe it's hardware issues on my model causing that if I bump it just right)

Absolutely! With 0.9.5 I fiddled with the maps and was still having issues getting them to display properly. After 0.9.7 released they started working after first boot using the same folder structure as Meshtastic. Occasionally I will have to reboot to get the tiles to register again after being idle for extended periods of time but I blame that on the TDeck more than anything. It's never been 100% with the sdcard. (Maybe it's hardware issues on my model causing that if I bump it just right) <!-- github-comment-id:3831110432 -->
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Reference: adam/meshcore#49