The chat view only ever grew by socket push, so anything that arrived while the connection was down was never drawn. Android tears the connection down behind a locked screen, and the wrapper keeps the same page alive for days, so the list stopped at the last message that got through until the app was force-stopped. A browser tab hid the same bug by reloading the page on resume. Every way back from a gap now re-reads the list from the server: the socket reconnecting, the page becoming visible after more than a glance away, a heartbeat noticing its own tick arrived far too late (the page was frozen), a new Refresh item in the menu, and window.__mcAppResumed, which the wrapper calls from onResume since a WebView is not guaranteed to report the page as hidden at all. Direct messages get the same treatment. Verified in Chrome against the local container: all five triggers fire a resync, with no page errors and the list intact afterwards. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Android companion app — source
The app users install is a thin WebView wrapper around their own mc-webui instance: one screen for the server address, one full-screen WebView for the interface itself. It contains no mesh logic and talks to nothing except the server the user typed in.
The sources are here so that anyone installing the .apk can see what they are
installing, and build it themselves if they prefer. For install instructions,
see Android App.
| Published build | mc-webui-wrapper.apk |
| Package | it.wojtaszek.mc.wrapper |
| Min / target SDK | 21 (Android 5.0) / 34 |
| Permissions | INTERNET; CAMERA for QR scanning; POST_NOTIFICATIONS for new-message alerts; WRITE_EXTERNAL_STORAGE (Android 9 and older) for saving downloads |
Layout
src/
├── settings.gradle.kts, build.gradle.kts, gradle.properties
├── gradle/wrapper/gradle-wrapper.properties
└── app/
├── build.gradle.kts
└── src/main/
├── AndroidManifest.xml
├── assets/notification_shim.js ← window.Notification
├── java/it/wojtaszek/mc/wrapper/MainActivity.kt ← the whole app
└── res/ layout, strings, icons
MainActivity.kt is the entire application. Worth knowing about it:
- The server address is stored in
SharedPreferencesand only ever replaced by the user. A failed connection or a Back press shows the address form pre-filled — it never wipes what was saved - Back on the first mc-webui page asks: exit, change server, or cancel
- Links to other hosts (URLs in messages, the packet analyzer) and non-
httpschemes are handed to the system, so the app stays on the user's instance - The page's camera request (QR scanning) is mirrored to an Android permission
request; downloads go to the phone's Downloads folder via
DownloadManager
Notifications
Android's WebView ships no Web Notifications API at all — window.Notification
is simply undefined, so mc-webui detects that and greys its notification toggle
out as "Unavailable". Native code has to supply the missing piece:
assets/notification_shim.jsdefines a stand-inwindow.Notificationand forwards every call to a@JavascriptInterfacebridge inMainActivity.kt, which posts through Android's ownNotificationManager. mc-webui itself needs no changes — the page uses the standard API and never knows- The shim is injected from
onPageStarted, which runs as the document begins loading. That is comfortably ahead ofDOMContentLoaded, where mc-webui reads the permission and decides whether to enable the toggle - The web permission states map onto Android's: below Android 13 posting needs
no permission so it is
grantedoutright; after a refusal,shouldShowRequestPermissionRationaleis what separates "ask again" (default) from "blocked for good" (denied) - The notification channel is created at startup, which is also what puts the app in Android's notification settings list at all
- Limitation: notifications only arrive while the app's process is alive — open, or recently backgrounded. Android eventually suspends it and they stop. This is the same limit the PWA has; real background delivery would need a foreground service or push from the server
Building
Open src/ in Android Studio (the Gradle wrapper JAR is not checked in —
Android Studio supplies it) and let it sync. Then:
- Debug build: Build → Build Bundle(s) / APK(s) → Build APK(s) →
app/build/outputs/apk/debug/app-debug.apk. Fine for trying things out on your own phone, not for publishing — it is signed with the throwaway debug key and is marked debuggable - Release build: Build → Generate Signed App Bundle or APK → APK, pick
the project keystore, choose the
releasevariant, and let it build. The result is what ships
Signing
Android identifies an app by its package name and its signing key. An update only installs over an existing app when both match, so a release signed with a different key forces every user to uninstall first — losing their saved server address. In practice this means:
- Use the same keystore for every release, from the first published one
- Back it up (and its passwords) somewhere that survives a reinstalled laptop. There is no way to recover or reissue it
- Never commit the keystore or its passwords to this repository
Publishing a new build
- Bump
versionCode(and usuallyversionName) insrc/app/build.gradle.kts - Build the signed release APK
- Copy it here as
mc-webui-wrapper.apk - Update the version, size and SHA-256 in
docs/android-app.md—sha256sumon Linux,Get-FileHashin PowerShell - Mention the change in
docs/whatsnew.md