Commit Graph

91 Commits

Author SHA1 Message Date
MarekWo d37326c261 feat: Add chat filter functionality for channel and DM messages
- Add filter-utils.js with diacritic-insensitive search and text highlighting
- Add FAB filter button (gray funnel icon) to channel chat and DM
- Filter bar slides in as overlay at top of chat area
- Real-time filtering with debounce (150ms) as user types
- Matched text highlighted with yellow background
- Support for Polish characters (wol matches wół)
- Keyboard shortcuts: Ctrl+F to open, Escape to close
- Match counter shows X / Y filtered messages
- Filter persists during auto-refresh

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 21:29:44 +01:00
MarekWo 1ac76f107d feat: Add persistent command history to console
- Add server-side API for console history (GET/POST/DELETE)
- Add history dropdown button with clock icon
- Save commands to server after execution
- Load history from server on page load
- History persists between sessions and works across devices
- Max 50 commands stored, duplicates moved to end
- Dropdown shows most recent commands first

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 13:44:44 +01:00
MarekWo 6eb63ccbda feat: Add scroll-to-bottom button in DM view
Reuses the same CSS styling as channel chat button.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 21:02:09 +01:00
MarekWo 5f0151a691 feat: Add floating scroll-to-bottom button in channel chat
- Semi-transparent button appears when user scrolls up
- Positioned at bottom-right of messages container
- Clicking scrolls to latest messages and hides button
- Smooth fade-in/out animation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 20:59:38 +01:00
MarekWo 38f51b909a feat: Add resend button and adjust message byte limits
- Add Resend button under own messages in channel chat and DM
  (allows easy re-sending of failed messages)
- Change channel chat limit from 140 to 135 bytes
- Change DM limit from 140 to 150 bytes
  (experimentally verified Meshcore limits)
- Remove misleading Hops info from DM message bubbles
- Update README with new byte limits

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 20:46:03 +01:00
MarekWo 3e1537fdde feat: Add @mentions autocomplete in channel chat
When user types @ in the message input, a dropdown appears with contacts
list. The list filters as user types (matches any part of name, not just
prefix). User can navigate with arrow keys, select with Enter/Tab/click,
or dismiss with Escape.

- Add mentions popup HTML to index.html
- Add mentions CSS styling (responsive, scrollable)
- Add JavaScript logic: detection, filtering, keyboard nav, insertion
- Contacts cached for 60s, loaded on input focus
- Closes emoji picker when mentions opens (avoid overlap)
- Inserts selected contact as @[username] format

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 08:14:25 +01:00
MarekWo a4ef0fd497 feat: Use local timezone for scheduled cleanup instead of UTC
The scheduler now uses the timezone configured in .env (TZ variable)
instead of hardcoded UTC:
- Add get_local_timezone_name() helper to manager.py
- BackgroundScheduler uses system local timezone
- API returns timezone field in cleanup-settings response
- Frontend displays timezone next to hour selector and in status text
- Updated documentation to reflect timezone behavior

This makes the cleanup hour more intuitive for users in non-UTC timezones.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 10:46:08 +01:00
MarekWo da31ab8794 feat: Add configurable hour for scheduled contact cleanup
Allow users to select the hour (0-23 UTC) when automatic contact
cleanup runs:
- Add hour selector dropdown in Advanced Filters (disabled until enabled)
- Hour field saved to .webui_settings.json with cleanup_settings
- API validates hour (0-23), scheduler uses CronTrigger with hour param
- Status text shows configured hour (e.g., "Enabled (runs daily at 03:00 UTC)")
- Documentation updated in user-guide.md

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 10:22:02 +01:00
MarekWo a23eb2a5f4 feat: Add automatic scheduled contact cleanup
Add auto-cleanup feature that runs daily at 01:00 UTC using APScheduler:
- New cleanup settings stored in .webui_settings.json (enabled, types, date_field, days, name_filter)
- API endpoints: GET/POST /api/contacts/cleanup-settings
- Scheduler functions: _cleanup_job(), schedule_cleanup(), init_cleanup_schedule()
- UI toggle in Advanced Filters with validation (requires days > 0)
- Debounced auto-save for filter criteria changes
- Protected contacts are excluded from auto-cleanup

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 21:49:27 +01:00
MarekWo bbc8b1db25 ui: Replace Copy Key button with clickable key
- Remove separate "Copy Key" button
- Make public key prefix clickable to copy
- Add fallback for HTTP contexts (execCommand)
- Add hover and copied state styling

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-23 20:16:12 +01:00
MarekWo 51c05f7794 feat: Add contact protection feature
Add ability to protect contacts from accidental deletion via Contact
Cleanup tool. Protected contacts are stored locally in settings file.

Changes:
- Add GET /api/contacts/protected endpoint
- Add POST /api/contacts/<key>/protect toggle endpoint
- Add is_protected field to /api/contacts/detailed response
- Exclude protected contacts from cleanup preview and deletion
- Add Protect toggle button to Existing Contacts list
- Show lock icon for protected contacts
- Disable Delete button for protected contacts

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-23 14:30:38 +01:00
MarekWo d0f1aae963 ui: Replace map filter checkboxes with clickable badges
Convert type filter checkboxes to clickable toggle badges on the Map
modal (accessible from main menu). Same UX pattern as pending contacts:
- Active: colored background, white text
- Inactive: colored text/border, white background

Updated in both base.html and contacts_base.html for consistency.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-23 08:58:32 +01:00
MarekWo a9dd31b86e ui: Optimize Contact Management for mobile screens
- Replace type filter checkboxes with clickable toggle badges in Pending
  Contacts (CLI/REP/ROOM/SENS) - more compact and better mobile UX
- Make Pending Contacts buttons (Approve, Map, Copy Key) smaller and
  uniform, matching Existing Contacts button style
- Optimize Existing Contacts filter toolbar to fit in one row on mobile
  (narrower dropdown, more compact sort buttons)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-23 08:44:55 +01:00
MarekWo a764c66070 fix: Improve update UI and install script
- Add sudo to journalctl command in install.sh help text
- Move "Update now" link below version number to prevent line wrap
- Add "What's new?" link in update modal pointing to GitHub commits

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-22 08:18:14 +01:00
MarekWo 53709420e3 chore: Remove TEST3 marker after successful remote update test
Remote update feature is now fully functional.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 22:06:35 +01:00
MarekWo c4a64e5833 test: Add TEST3 marker to verify remote update with fixed version freeze 2026-01-21 22:02:17 +01:00
MarekWo 1682c1227a fix: Add HOME env to subprocess for git config access
Git needs HOME environment variable to find ~/.gitconfig with
safe.directory setting when running as root. Also reverts TEST2 marker.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 21:59:53 +01:00
MarekWo 7013d20b7d test: Add TEST2 marker to verify remote update 2026-01-21 21:45:18 +01:00
MarekWo dd7bdca803 fix: Improve updater install script and revert test commit
- Add -u flag to Python for unbuffered logging to journald
- Configure git safe.directory automatically during install
- Revert test marker from base.html

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 21:38:04 +01:00
MarekWo 60c56b9fb8 test: Add visible marker to verify remote update works 2026-01-21 17:39:11 +01:00
MarekWo df852a1a80 feat: Add remote update capability from web GUI
Adds webhook-based update system that allows triggering updates
directly from the mc-webui menu. Includes:
- Webhook server (updater.py) on port 5050
- Systemd service and install script
- API proxy endpoints for container-to-host communication
- Update modal with progress tracking and auto-reload

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 16:58:05 +01:00
MarekWo 7c78bef906 feat: Add branch info to version display and update checker
- version.py now captures and exports GIT_BRANCH
- Display branch badge next to version in menu (e.g., "2026.01.20+abc1234 [dev]")
- /api/version now returns branch field
- /api/check-update uses frozen branch instead of hardcoded "dev"
- Allows proper update checking for both dev and main branches

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-20 21:00:11 +01:00
MarekWo f36c2eb3c8 feat: Add update checker to verify new versions on GitHub
- Add /api/check-update endpoint that queries GitHub API
- Compare current commit hash with latest on dev branch
- Add check button next to version in menu
- Show spinning icon during check, green checkmark when done
- Display "Update available" link when newer version exists
- Handle rate limits and network errors gracefully

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-20 17:14:59 +01:00
MarekWo b5cdce18f2 feat: Replace Settings with Device Info modal
- Rename Settings to Device Info with new cpu icon
- Display device parameters in readable table format
- Add copy-to-clipboard buttons for Name and Public Key
- Add map button for device location coordinates
- Show human-readable parameter names and values
- Hide telemetry parameters (not commonly needed)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-18 17:02:42 +01:00
MarekWo 7ca3f4d2dd feat: Add dynamic Git-based versioning system
- Add app/version.py module generating version from Git metadata
- Format: YYYY.MM.DD+<commit_hash> (e.g., 2025.01.18+576c8ca9)
- Add +dirty suffix for uncommitted changes (ignores .env, technotes/)
- Add /api/version endpoint for monitoring
- Display version in hamburger menu
- Add freeze mechanism for Docker builds

Deploy command updated:
git push && ssh ... "cd ~/mc-webui && git pull && python -m app.version freeze && docker compose up -d --build"

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-18 11:47:22 +01:00
MarekWo d395656445 feat: Add colored markers and type filtering on contact map
- Use CircleMarker with different colors per contact type:
  - CLI (blue), REP (green), ROOM (purple), SENS (orange)
- Add type filter checkboxes in map modal header
- Dynamically update markers when filters change
- Hide filter panel for single contact view
- Reduce message action buttons to 32x32px

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 08:21:11 +01:00
MarekWo 6cb777e90c fix: Map buttons not working in contacts page and message bubbles
- Add Leaflet CSS/JS and map modal to contacts_base.html
- Add showContactOnMap function to contacts.js (contacts page has separate template)
- Load contactsGeoCache before messages to ensure Map buttons appear on bubbles

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 07:51:00 +01:00
MarekWo 72da96e647 feat: Add Leaflet map for contact locations
- Replace Google Maps with Leaflet + OpenStreetMap (free, no API key)
- Add Map button in main menu to show all contacts with GPS
- Add Map button on message bubbles (next to Reply) for senders with GPS
- Contact Management Map buttons now open modal instead of new tab
- Lazy map initialization with proper Bootstrap modal handling

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-15 22:46:36 +01:00
MarekWo c376ecff30 fix: Proxy console WebSocket through main app for HTTPS compatibility
Browser blocks mixed content (HTTPS page -> HTTP WebSocket on port 5001).
Solution: Route WebSocket through main Flask app which goes through
existing HTTPS reverse proxy.

- Add Flask-SocketIO to main mc-webui app
- WebSocket handler proxies commands to bridge via HTTP
- Remove port 5001 external exposure (no longer needed)
- Remove duplicate title from console header

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-09 13:18:56 +01:00
MarekWo a5f7fd59e6 feat: Add interactive meshcli console with WebSocket support
- Add Flask-SocketIO backend with gevent for real-time communication
- Create chat-style console UI showing only user's command responses
- WebSocket commands tracked separately from HTTP API (ws_ prefix)
- Console accessible from main menu as fullscreen modal
- Command history navigation with arrow keys
- Auto-reconnection on disconnect
- Update service worker cache for offline support

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-09 08:27:42 +01:00
MarekWo 4bd6a681db feat: Add local emoji picker for complete offline independence
Complete the offline support implementation by hosting emoji-picker-element locally, eliminating the last external CDN dependency. Application now works 100% offline without any internet connection.

Changes:
- Download and host emoji-picker-element 1.28.1 locally (~100 KB)
  - index.js, picker.js, database.js
- Download and host emoji data JSON (~429 KB)
  - en/emojibase/data.json with full emoji database
- Update index.html and dm.html:
  - Replace CDN emoji picker import with local version
  - Also migrate Bootstrap CSS/JS to local in dm.html (was missed before)
- Configure emoji picker to use local data source in app.js and dm.js
  - Set picker.dataSource to local JSON path
- Update Service Worker (v2 → v3):
  - Add emoji picker files to pre-cache list
  - Total offline cache size: ~1.2 MB
- Update documentation:
  - README.md: Add emoji picker to offline support features
  - CLAUDE.md: Document emoji picker implementation and file structure

Total offline package breakdown:
- Bootstrap CSS/JS: ~307 KB
- Bootstrap Icons: ~398 KB
- Emoji Picker: ~100 KB
- Emoji Data: ~429 KB
- Total: ~1.2 MB

Benefits:
- Zero external dependencies (no CDN calls)
- Full emoji picker functionality offline
- Faster page load (no external requests)
- Perfect for air-gapped mesh network deployments

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-05 21:26:26 +01:00
MarekWo 964d88a14a feat: Add full offline support with local Bootstrap libraries
Implement complete offline functionality by hosting Bootstrap CSS/JS and icons locally, eliminating dependency on external CDNs. This ensures the application works reliably in internet-free environments, perfect for mesh networks in remote or emergency scenarios.

Changes:
- Download and host Bootstrap 5.3.2 CSS/JS locally (~307 KB total)
- Download and host Bootstrap Icons 1.11.2 CSS and fonts (~300 KB)
- Update base.html to use local library paths instead of CDN URLs
- Enhance Service Worker with hybrid caching strategy:
  - Cache-first for vendor libraries (static, unchanging)
  - Network-first for app code (dynamic, needs updates)
- Bump Service Worker cache version to v2
- Add vendor libraries to pre-cache list for instant offline availability
- Update README.md with offline support documentation
- Update project structure documentation

Benefits:
- Works without internet connection (no CDN dependency)
- Faster initial page load (no external requests)
- Reliable operation during internet outages
- Perfect for air-gapped and remote mesh network deployments

File sizes:
- Bootstrap CSS: ~227 KB
- Bootstrap JS: ~80 KB
- Bootstrap Icons CSS: ~98 KB
- Bootstrap Icons Fonts: ~300 KB (woff2 + woff)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-05 20:46:27 +01:00
MarekWo 77c0a33da6 fix: Change UI language to English and fix notification toggle bug
Changes:
- Convert all Polish UI text to English (buttons, labels, messages)
  - Menu: "Powiadomienia" → "Notifications"
  - Status badges: "Włączone/Wyłączone/Zablokowane" → "Enabled/Disabled/Blocked"
  - Toast messages: all notification messages translated to English
  - Notification bodies: "Nowe: X kanały" → "New: X channels"

- Fix notification toggle UI bug
  - Badge now correctly shows "Disabled" when user turns off notifications
  - Previously showed "Enabled" whenever permission was granted (ignoring localStorage)
  - Now checks both permission AND localStorage state

This ensures the UI respects the international nature of the project
and fixes the toggle state display issue found during Android testing.

Files modified:
- app/templates/base.html
- app/static/js/app.js
- app/static/js/dm.js

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-05 14:45:38 +01:00
MarekWo ecb3618da7 feat: Add PWA notification support with badge counters
Implements Progressive Web App notification capabilities:

- Service Worker foundation for PWA installability and offline support
- Browser notification toggle in side menu with permission management
- Local notifications triggered on new messages (channels, DMs, pending)
- App Badge API integration showing total unread count on app icon
- Smart notification logic (only when app hidden, only for NEW messages)
- Graceful degradation for unsupported browsers

Technical details:
- Service Worker with network-first fetch strategy for dynamic content
- Notification permission stored in localStorage (mc_notifications_enabled)
- Delta-based notification tracking (prevents spam on page load)
- Notification tag prevents duplicate alerts
- App badge auto-clears when user returns to app

Limitations (documented):
- Android may freeze background JS after 5-10 minutes (OS behavior)
- Full "wake device" support requires Web Push API (future enhancement)
- Works best for active users who check app regularly

Files modified:
- app/static/js/sw.js (new)
- app/templates/base.html
- app/static/js/app.js
- app/static/js/dm.js
- app/static/manifest.json
- app/static/css/style.css

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-05 12:29:17 +01:00
MarekWo 7cee262971 feat: Add notification badges to FAB buttons
- Add badge for pending contacts on Contact Management FAB button (orange)
- Move DM badge from notification bell to Direct Messages FAB button (green)
- Add universal updateFabBadge() function for all FAB badges
- Add updatePendingContactsBadge() function with localStorage type filter support
- Update badges every 10 seconds with auto-refresh
- Update badges when modals are closed

Frontend changes:
- New CSS classes: .fab-badge, .fab-badge-pending, .fab-badge-dm
- position: relative added to .fab for badge positioning
- Removed DM badge code from notification bell
- Added modal event handlers for badge updates

Backend: No changes (uses existing /api/contacts/pending endpoint with types parameter)

This improves UX by showing notification counts directly on relevant FAB buttons
instead of crowding the notification bell. DM badge moved from bell to DM button,
and new pending contacts badge added to Contact Management button.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-04 11:51:07 +01:00
MarekWo 66f16609e5 fix: Remove non-functional Node Discovery feature
Removed Node Discovery feature that was experiencing persistent timeout
issues. Feature attempted to scan mesh network for nearby repeaters but
consistently failed due to bridge timing constraints.

Changes:
- Remove node_discover() function from cli.py
- Remove 'node_discover' from SPECIAL_COMMANDS in api.py
- Remove Discover Nodes button and modal from base.html
- Remove discoverNodes() and displayNodeDiscoveryResults() from app.js
- Remove Discover Nodes documentation from README.md

IMPORTANT: Advert message cleanup ("Advert sent") is preserved and
working correctly.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-03 10:46:05 +01:00
MarekWo df26b44df0 Merge branch 'dev' into main
- Integrate pending contacts refactoring with JSON format
- Resolve conflict in special commands handler
- Keep node_discover functionality from main
- Add filtering and batch approval from dev
2026-01-03 10:27:54 +01:00
MarekWo fd2b9b1592 feat: Refactor pending contacts to JSON format with filtering and batch approval
- Change backend from 'pending_contacts' to '.pending_contacts' command
- Parse JSON response with enriched contact data (type, GPS, timestamps)
- Add type badges (CLI/REP/ROOM/SENS) with color coding
- Add Map button for contacts with GPS coordinates
- Add type filter (checkboxes, default: CLI only) and name search
- Add batch approval with confirmation modal
- Follow existing contacts UI pattern for consistency
- Mobile-first design with touch-friendly controls

Breaking change: /api/contacts/pending response format changed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-03 09:56:56 +01:00
MarekWo 75ec789fba feat: Add node discovery feature and improve advert notification
Implemented new "Discover Nodes" feature in Network Commands menu:
- Added .node_discover command to meshcli wrapper (cli.py)
- Created interactive modal with sortable table showing nearby repeaters
- Displays SNR, RSSI, path length, and signal quality indicators
- Added refresh functionality to rescan for nodes

Fixed advert notification to show clean "Advert sent" message
instead of full meshcli output.

Technical changes:
- app/meshcore/cli.py: Added node_discover() function with JSON parsing
- app/routes/api.py: Updated SPECIAL_COMMANDS and execute_special_command()
  to handle node_discover return type and clean advert message
- app/templates/base.html: Added "Discover Nodes" menu button and modal
- app/static/js/app.js: Added discoverNodes() and displayNodeDiscoveryResults()
- README.md: Added documentation for Discover Nodes feature

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-02 14:34:02 +01:00
MarekWo 797096b551 fix: Improve viewport fix to avoid interfering with page initialization
Changed viewport fix approach to be less invasive:
- Removed document.body.style.height modification
- Use document.documentElement.offsetHeight instead
- Trigger resize event instead of modifying DOM
- Increased delay from 100ms to 150ms for better stability

This should prevent potential conflicts with channel loading and
other page initialization code.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-02 06:56:10 +01:00
MarekWo 35d9d89563 fix: Sync DM read status after modal close and add Android PWA viewport fix
Two critical fixes:

1. DM Badge Sync Issue:
   - After closing DM modal, badge showed correct count for 10 seconds
   - Then auto-refresh (running every 10s) used stale dmLastSeenTimestamps
   - Solution: Call loadDmLastSeenTimestampsFromServer() before updating badge
   - This ensures app.js auto-refresh uses current server state

2. Android PWA Viewport Corruption:
   - Viewport corrupted on F5 refresh in Android PWA mode
   - Status bar content hidden under system UI
   - Solution: Force viewport recalculation on page load
   - Scrolls to top and forces reflow after 100ms delay

Testing needed on Android PWA to verify both fixes work correctly.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-02 06:45:10 +01:00
MarekWo 843ec94bf6 fix: Update DM badge using conversations endpoint instead of updates
Changed DM badge update logic to use /api/dm/conversations endpoint
instead of /api/dm/updates?last_seen={} which was causing incorrect
unread counts (showing 99+, then 2, when there should be 0).

The new approach:
- Fetches all conversations with their unread counts
- Sums up unread messages across all conversations
- Updates badge without full page reload (avoiding viewport corruption)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-02 06:24:08 +01:00
MarekWo abb84b6712 fix: Update DM badge without full page reload to avoid viewport corruption
Replace full page reload with targeted badge update when DM modal closes.
This prevents the viewport corruption issue that was reintroduced by
window.location.reload() in the previous commit.

Problem:
- Previous solution used window.location.reload() to update badges
- This caused viewport corruption (status bar hidden under system UI)
- Same issue we solved by using modals instead of navigation

New solution:
- Fetch latest unread counts from /api/dm/updates when modal closes
- Update only the green DM badge (notification-badge-dm) on notification bell
- No page reload = no viewport corruption
- Keeps modal solution benefits intact

Changes:
- Remove window.location.reload() from hidden.bs.modal event listener
- Add async fetch to /api/dm/updates endpoint
- Update notification-badge-dm element directly using DOM manipulation
- Handle badge creation/update/hiding based on unread count

Result:
- DM badges update correctly after closing modal
- No viewport corruption
- Fast, smooth user experience

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 22:09:20 +01:00
MarekWo 46dfe7f7eb fix: Reload page after closing DM modal to update unread badges
Add event listener for DM modal close event that reloads the main page.
This ensures that unread DM badges are properly updated after user reads
messages in the DM modal.

Previously, when using the "Home" button, the page would reload via navigateTo('/').
Now with the "Close" button, the modal just closes without reloading, leaving
stale unread counts in the notification badges.

Changes:
- Add 'hidden.bs.modal' event listener to dmModal
- Call window.location.reload() when DM modal is closed
- This updates all unread badges on the main page

Note: This should not cause viewport corruption issues because:
1. Modal is fully closed before reload
2. No offcanvas or other Bootstrap components are active
3. Regular page reload, not navigation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 22:03:52 +01:00
MarekWo a1f91816af refactor: Improve Contact Management modal pages layout
After removing navbars from modal embedded pages, add proper page headers
and optimize button layout for better mobile UX.

Changes to Pending Contacts page:
- Add H4 page header "Pending Contacts" with badge counter
- Replace two large buttons (Contact Management + Home) with smaller ones
- Change Home button to Refresh button (more useful in modal context)
- Use btn-sm for compact button sizes
- Replace back-buttons class with d-flex gap-2 for simpler layout

Changes to Existing Contacts page:
- Add H4 page header "Existing Contacts" with counter badge
- Same button improvements as Pending Contacts
- Replace Home button with Refresh button

Changes to Contact Management settings:
- Set default "Days of Inactivity" value to 0 (ignore) instead of 2
- This is safer default as 0 means "do not filter by inactivity"

Result:
- Clear page headers indicate current location in modal
- Smaller, more compact buttons save screen space
- Refresh buttons are more useful than Home (which is Close in modal)
- Safer default value for cleanup prevents accidental bulk deletions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 21:50:18 +01:00
MarekWo 0a62b9ae04 fix: Remove modal margins to fill entire screen without gaps
Add custom CSS overrides to ensure fullscreen modals fill the entire viewport
without any gaps on top, left, right, or bottom edges.

Changes:
- Force modal-dialog to use 0 margin and 100vw/100vh dimensions
- Remove border and border-radius from modal-content
- Set overflow hidden on modal-body to prevent scrollbars
- Use !important to override Bootstrap default styles

This fixes the issue where modals had visible gaps on the top and left sides
while content was slightly cut off on the right and bottom edges.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 19:50:11 +01:00
MarekWo 7986c4f047 refactor: Remove redundant navbars from modals and optimize screen space usage
After testing the modal implementation on Android PWA, removed duplicate
navigation elements and optimized layout to maximize screen real estate.

Changes to DM modal:
- Removed navbar with back button and "DM" title (duplicates modal header)
- Moved conversation selector to top of content as clean dropdown bar
- Changed main container from dynamic height to fixed 100vh

Changes to Contact Management modals:
- Removed navbar with home button from contacts_base.html
- Removed navbar_content blocks from all contact pages (manage, pending, existing)
- Removed padding/margins from base container (px-3 py-4 → p-0)
- Removed row gutters (added g-0 class)
- Removed col width constraint (col-lg-8 mx-auto → col-12)
- Added padding back to individual page content (p-3) for readability

Changes to modal close buttons:
- Replaced small X icon (btn-close) with proper button
- Added "Close" text with X icon for better visibility on mobile
- Used btn-outline-light styling for consistency with green/blue headers

Result:
- Modals now fill entire available screen space without margins
- No duplicate headers or navigation elements
- Clearer, more intuitive close action with labeled button
- Better mobile experience with larger touch targets

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 19:42:41 +01:00
MarekWo f9827ea06c feat: Replace direct navigation with fullscreen modals for DM and Contact Management
Implement modal dialogs to resolve PWA viewport corruption issues on Android.
When navigating between pages using window.location.href, the viewport height
calculation becomes corrupted, causing the status bar to be hidden under system UI.

Changes:
- Add fullscreen modals for Direct Messages and Contact Management in index.html
- Configure FAB buttons to open modals instead of navigating to new pages
- Add JavaScript to reload iframe content when modals are opened (ensures fresh data)
- Remove DM and Contact Management from offcanvas menu to avoid duplication
- Both modals use iframes to embed existing /dm and /contacts/manage pages
- Modal headers styled with appropriate colors (green for DM, blue for Contacts)

This approach bypasses the viewport corruption issue since modals don't trigger
the problematic navigation flow that occurs with page changes in PWA mode.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 19:30:26 +01:00
MarekWo 82c606569a fix: Replace sticky bar with proper FAB buttons
Previous sticky bar implementation took up vertical space in layout,
making viewport issues worse. Replaced with proper floating action
buttons that don't affect layout.

Changes:
- Remove sticky bar from index.html
- Add FAB container with fixed position (no layout impact)
- Two circular buttons: DM (green) and Contacts (blue)
- position: fixed, right: 16px, top: 80px
- z-index: 900 (lower than offcanvas menu 1045)
- Beautiful gradients and shadows
- Hover/active animations (scale transform)
- Mobile responsive (smaller on <768px)

Features:
- No vertical space taken (fixed position)
- Covered by offcanvas when menu opens (z-index hierarchy)
- Always visible in corner
- Uses navigateTo() for clean navigation

Test scenario:
1. Click FAB buttons (bypass offcanvas menu completely)
2. Navigate to DM / Contact Management
3. Return to main page
4. Check if status bar corruption still occurs

If FABs work: problem is in offcanvas cleanup
If FABs fail: problem is deeper in viewport/layout

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 19:17:28 +01:00
MarekWo b6499bfa55 test: Add floating navigation buttons to diagnose offcanvas issue
Added semi-transparent floating buttons under navbar to test
if viewport corruption is caused by offcanvas menu or navigation itself.

Changes:
- Add floating-test-buttons div in index.html
- Two buttons: DM and Contacts (using navigateTo())
- Sticky position under navbar
- Semi-transparent background with backdrop blur
- Centered layout with gap between buttons

Test scenario:
1. Click floating buttons (bypass offcanvas menu)
2. Navigate to DM / Contact Management
3. Return to main page via Home button
4. Check if status bar is still visible

If floating buttons work correctly:
- Problem is in offcanvas menu cleanup
- Can keep these buttons as permanent quick navigation

If floating buttons also cause corruption:
- Problem is deeper (viewport/layout issue)
- Need different approach

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-01 19:08:15 +01:00