- Add -u flag to Python for unbuffered logging to journald
- Configure git safe.directory automatically during install
- Revert test marker from base.html
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds webhook-based update system that allows triggering updates
directly from the mc-webui menu. Includes:
- Webhook server (updater.py) on port 5050
- Systemd service and install script
- API proxy endpoints for container-to-host communication
- Update modal with progress tracking and auto-reload
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- version.py now captures and exports GIT_BRANCH
- Display branch badge next to version in menu (e.g., "2026.01.20+abc1234 [dev]")
- /api/version now returns branch field
- /api/check-update uses frozen branch instead of hardcoded "dev"
- Allows proper update checking for both dev and main branches
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add /api/check-update endpoint that queries GitHub API
- Compare current commit hash with latest on dev branch
- Add check button next to version in menu
- Show spinning icon during check, green checkmark when done
- Display "Update available" link when newer version exists
- Handle rate limits and network errors gracefully
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Reduce emoji avatar border from 2.5px to 1.5px
- Reduce horizontal padding from 0.5rem to 0.25rem
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Emoji avatars are now displayed with a colored ring/outline
instead of filled background for better readability.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Reduce horizontal padding in messages container
- Add colored circle background to emoji avatars
- Fix vertical alignment of avatar with sender name
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add mini avatars next to sender names in channel chat
- Extract emoji from username for avatar (first emoji only)
- Use initials for users without emoji (1-2 letters)
- Generate consistent colors based on username hash
- Move sender name outside message bubble (MeshCore style)
- Add responsive styles for mobile devices
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Format changed from @[User]: »text« to @[User] »text«
Guillemets alone are sufficient to separate the quote.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Guillemets (» «) no longer displayed - styling is sufficient
- Added line break after quoted text for better readability
- Raw message still contains guillemets for compatibility
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Changed quote format to: @[Username]: »quoted text«
- Added processQuotes() to detect and style »text« patterns
- Quote styling: italic, gray background, left border
- Different styling for own messages vs others
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds a Quote button next to Reply that allows quoting a message.
- Messages ≤20 bytes are quoted in full
- Longer messages are truncated with "..."
- Format: @[Username] "quoted text"
- Uses UTF-8 byte counting for accurate truncation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The template literal had newlines and spaces that were preserved by
white-space: pre-wrap CSS, causing unwanted gaps before and after
image previews in chat messages.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Changed message content container from <p> to <div> to fix invalid HTML
when image previews are embedded. The <p> tag cannot contain block-level
elements like <div>, causing browsers to auto-close the paragraph and
create unwanted spacing between text and image preview.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Rename Settings to Device Info with new cpu icon
- Display device parameters in readable table format
- Add copy-to-clipboard buttons for Name and Public Key
- Add map button for device location coordinates
- Show human-readable parameter names and values
- Hide telemetry parameters (not commonly needed)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Messages are now displayed immediately, then re-rendered once geo cache
is ready so Map buttons appear for contacts with GPS coordinates.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Geo cache now loads fully in background without blocking setupAutoRefresh().
UI is ready as soon as messages are displayed.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add 60s cache for /api/contacts/detailed (reduces 4 USB calls to 0)
- Optimize /api/messages/updates to read file once instead of N×2 times
- Parallelize initialization: timestamps loaded together, messages and
geo cache loaded in parallel
- Defer checkForUpdates() to after messages are displayed
- Remove blocking checkForUpdates() from loadChannels()
- Add cache invalidation for contacts on add/delete operations
- Add performance timing logs to browser console
Expected improvement: ~10-20s → ~2-3s initial load time
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Use CircleMarker with different colors per contact type:
- CLI (blue), REP (green), ROOM (purple), SENS (orange)
- Add type filter checkboxes in map modal header
- Dynamically update markers when filters change
- Hide filter panel for single contact view
- Reduce message action buttons to 32x32px
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove text labels from Reply and Map buttons
- Add consistent 36x36px square buttons with icons only
- Add tooltips for accessibility
- Prepare for adding more action buttons in the future
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Leaflet CSS/JS and map modal to contacts_base.html
- Add showContactOnMap function to contacts.js (contacts page has separate template)
- Load contactsGeoCache before messages to ensure Map buttons appear on bubbles
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace Google Maps with Leaflet + OpenStreetMap (free, no API key)
- Add Map button in main menu to show all contacts with GPS
- Add Map button on message bubbles (next to Reply) for senders with GPS
- Contact Management Map buttons now open modal instead of new tab
- Lazy map initialization with proper Bootstrap modal handling
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This variable was defined but never used in the code.
Contact cleanup threshold is controlled directly in the UI.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Bridge now detects device name from meshcli prompt ("DeviceName|*")
and exposes it via /health endpoint. mc-webui fetches this at startup
and uses RuntimeConfig for dynamic device name throughout the app.
Fallback chain: prompt detection → .infos command → MC_DEVICE_NAME env var
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The filteredCountBadge in "Add Filtered" button was not updating when
unchecking type filter checkboxes resulted in zero matching contacts.
Now resets badge to '0' and clears filteredPendingContacts array.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
gevent async_mode requires monkey-patching at startup and was causing
6-12s page load times (vs 1-2s before). Threading mode doesn't require
special setup and is sufficient for occasional Console commands.
- Change async_mode from 'gevent' to 'threading'
- Remove gevent/gevent-websocket from requirements (bridge has its own)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Previous regex was too specific with \[\d+\] pattern.
New pattern ^[^|]+\|\* matches any line starting with <name>|*
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Background tasks lose socket context, so emit() doesn't work.
Fixed by capturing socket ID and using socketio.emit(room=sid).
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Browser blocks mixed content (HTTPS page -> HTTP WebSocket on port 5001).
Solution: Route WebSocket through main Flask app which goes through
existing HTTPS reverse proxy.
- Add Flask-SocketIO to main mc-webui app
- WebSocket handler proxies commands to bridge via HTTP
- Remove port 5001 external exposure (no longer needed)
- Remove duplicate title from console header
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Flask-SocketIO backend with gevent for real-time communication
- Create chat-style console UI showing only user's command responses
- WebSocket commands tracked separately from HTTP API (ws_ prefix)
- Console accessible from main menu as fullscreen modal
- Command history navigation with arrow keys
- Auto-reconnection on disconnect
- Update service worker cache for offline support
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Changed hard limit from 8 to 40 channels (most LoRa devices support up to 40)
- Added soft warning when exceeding 7 channels (some devices may have lower limits)
- Warning displayed in UI after successful channel creation/join
- Updated error message to reflect new 40-channel maximum
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Complete the offline support implementation by hosting emoji-picker-element locally, eliminating the last external CDN dependency. Application now works 100% offline without any internet connection.
Changes:
- Download and host emoji-picker-element 1.28.1 locally (~100 KB)
- index.js, picker.js, database.js
- Download and host emoji data JSON (~429 KB)
- en/emojibase/data.json with full emoji database
- Update index.html and dm.html:
- Replace CDN emoji picker import with local version
- Also migrate Bootstrap CSS/JS to local in dm.html (was missed before)
- Configure emoji picker to use local data source in app.js and dm.js
- Set picker.dataSource to local JSON path
- Update Service Worker (v2 → v3):
- Add emoji picker files to pre-cache list
- Total offline cache size: ~1.2 MB
- Update documentation:
- README.md: Add emoji picker to offline support features
- CLAUDE.md: Document emoji picker implementation and file structure
Total offline package breakdown:
- Bootstrap CSS/JS: ~307 KB
- Bootstrap Icons: ~398 KB
- Emoji Picker: ~100 KB
- Emoji Data: ~429 KB
- Total: ~1.2 MB
Benefits:
- Zero external dependencies (no CDN calls)
- Full emoji picker functionality offline
- Faster page load (no external requests)
- Perfect for air-gapped mesh network deployments
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implement complete offline functionality by hosting Bootstrap CSS/JS and icons locally, eliminating dependency on external CDNs. This ensures the application works reliably in internet-free environments, perfect for mesh networks in remote or emergency scenarios.
Changes:
- Download and host Bootstrap 5.3.2 CSS/JS locally (~307 KB total)
- Download and host Bootstrap Icons 1.11.2 CSS and fonts (~300 KB)
- Update base.html to use local library paths instead of CDN URLs
- Enhance Service Worker with hybrid caching strategy:
- Cache-first for vendor libraries (static, unchanging)
- Network-first for app code (dynamic, needs updates)
- Bump Service Worker cache version to v2
- Add vendor libraries to pre-cache list for instant offline availability
- Update README.md with offline support documentation
- Update project structure documentation
Benefits:
- Works without internet connection (no CDN dependency)
- Faster initial page load (no external requests)
- Reliable operation during internet outages
- Perfect for air-gapped and remote mesh network deployments
File sizes:
- Bootstrap CSS: ~227 KB
- Bootstrap JS: ~80 KB
- Bootstrap Icons CSS: ~98 KB
- Bootstrap Icons Fonts: ~300 KB (woff2 + woff)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Previous implementation always disabled notifications when permission
was granted, regardless of current state. This made it impossible to
re-enable notifications after disabling them.
Now properly checks localStorage state and toggles:
- If currently enabled → disable (show "Notifications disabled")
- If currently disabled → enable (show "Notifications enabled")
This fixes the issue where clicking the toggle when disabled would
show "Notifications disabled" instead of enabling them.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
The "purpose": "any maskable" property caused Android to apply
adaptive icon treatment (circular/rounded square mask) to icons
that were not designed with safe zones for maskable display.
This resulted in the icon being incorrectly cropped on Android home screen.
Removed maskable purpose while keeping useful PWA enhancements:
- description field
- categories
- start_url and scope
Icons now display correctly without cropping.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Changes:
- Convert all Polish UI text to English (buttons, labels, messages)
- Menu: "Powiadomienia" → "Notifications"
- Status badges: "Włączone/Wyłączone/Zablokowane" → "Enabled/Disabled/Blocked"
- Toast messages: all notification messages translated to English
- Notification bodies: "Nowe: X kanały" → "New: X channels"
- Fix notification toggle UI bug
- Badge now correctly shows "Disabled" when user turns off notifications
- Previously showed "Enabled" whenever permission was granted (ignoring localStorage)
- Now checks both permission AND localStorage state
This ensures the UI respects the international nature of the project
and fixes the toggle state display issue found during Android testing.
Files modified:
- app/templates/base.html
- app/static/js/app.js
- app/static/js/dm.js
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implements Progressive Web App notification capabilities:
- Service Worker foundation for PWA installability and offline support
- Browser notification toggle in side menu with permission management
- Local notifications triggered on new messages (channels, DMs, pending)
- App Badge API integration showing total unread count on app icon
- Smart notification logic (only when app hidden, only for NEW messages)
- Graceful degradation for unsupported browsers
Technical details:
- Service Worker with network-first fetch strategy for dynamic content
- Notification permission stored in localStorage (mc_notifications_enabled)
- Delta-based notification tracking (prevents spam on page load)
- Notification tag prevents duplicate alerts
- App badge auto-clears when user returns to app
Limitations (documented):
- Android may freeze background JS after 5-10 minutes (OS behavior)
- Full "wake device" support requires Web Push API (future enhancement)
- Works best for active users who check app regularly
Files modified:
- app/static/js/sw.js (new)
- app/templates/base.html
- app/static/js/app.js
- app/static/js/dm.js
- app/static/manifest.json
- app/static/css/style.css
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Add localStorage persistence for Direct Messages page to remember and restore the last selected conversation when user returns to the page.
Changes:
- Save selected conversation to localStorage when user selects a conversation
- Restore last conversation on page load (if no URL parameter provided)
- Clear localStorage when user returns to empty state
- Updated README.md with persistence documentation
- Priority: URL parameter > localStorage > empty state
This improves UX by maintaining conversation context across page navigation, similar to how the main page remembers the selected channel.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Change .fab-badge-pending from orange to red
- Change .fab-badge-dm from green to red
- Use same color as notification bell badge (#dc3545)
- Improves visibility especially on green DM button
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Add badge for pending contacts on Contact Management FAB button (orange)
- Move DM badge from notification bell to Direct Messages FAB button (green)
- Add universal updateFabBadge() function for all FAB badges
- Add updatePendingContactsBadge() function with localStorage type filter support
- Update badges every 10 seconds with auto-refresh
- Update badges when modals are closed
Frontend changes:
- New CSS classes: .fab-badge, .fab-badge-pending, .fab-badge-dm
- position: relative added to .fab for badge positioning
- Removed DM badge code from notification bell
- Added modal event handlers for badge updates
Backend: No changes (uses existing /api/contacts/pending endpoint with types parameter)
This improves UX by showing notification counts directly on relevant FAB buttons
instead of crowding the notification bell. DM badge moved from bell to DM button,
and new pending contacts badge added to Contact Management button.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Add query parameter 'types' to GET /api/contacts/pending endpoint
- Save user's type filter selection to localStorage (pendingContactsTypeFilter)
- Restore filter on page reload (Pending Contacts page)
- Contact Management badge shows count based on saved filter
- Default filter: CLI only (type=1)
Frontend changes:
- Add localStorage functions (save/load/set checkboxes)
- Modify loadPendingContacts() to use types from checkboxes
- Modify loadContactCounts() to use filter from localStorage
- Checkbox changes trigger save to localStorage + API reload
Backend changes:
- Add 'types' query parameter to GET /api/contacts/pending
- Filter pending contacts by type before returning
- Validate types parameter (must be 1-4)
This allows users to customize which contact types they want to see
in pending contacts list, and the selection persists across sessions.
The same filter is used consistently across all pages (Pending Contacts
page and Contact Management page).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Replaced hardcoded "MarWoj" device name with regex pattern to support
any device name in meshcli prompt detection. The prompt format is
<DeviceName>|* and varies per installation.
Changes:
- Line 430: Use re.match(r'^.+\|\*', line) instead of line.startswith('MarWoj|*')
- Line 667: Update comment to use generic <DeviceName> placeholder
This ensures the code works correctly for all users regardless of their
meshcore device name configuration.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>