PR #5 of 5. Wires the user-facing controls for the raw-resend feature.
Channel messages (own):
- The existing arrow-repeat button only pasted content into the composer
for hand-edits, which the "Resend" tooltip mis-named as a true resend.
Rename it to "Edit message" with a pencil-square icon.
- Add a new arrow-repeat button that POSTs to /api/messages/<id>/resend.
Tooltip explains the actual semantics ("rebroadcast same packet so
unreached repeaters can pick it up"). Spins .btn icon while in flight,
shows a toast on result. Rendered only when the cached
/api/status.supports_raw_resend is true (firmware ≥1.16).
- Inject the same buttons in updateMessageMetaDOM so history items loaded
before window.deviceCaps was populated still get the new button on the
next echo-driven meta refresh.
DM messages: rename the equivalent paste-button to "Edit message" with
the same pencil icon for UI consistency. The protocol-level retry stays
unchanged — there's no per-DM raw resend button (auto-retry covers it).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Werkzeug dev server can't upgrade WebSockets, so every io() upgrade attempt
returned HTTP 500 and clients fell into a polling/upgrade reconnect loop —
visible as 10-15s freezes on app load. Force transports: ['polling'] on
/chat, /console and /logs clients; long-poll keeps real-time pushes
working with ~1-2s latency.
When the MeshCore device briefly stalls, get_channel_info() used to block
on the default 30s timeout per slot, so iterating max_channels slots could
take minutes; in practice only Public answered and the rest timed out,
leaving the UI with just one channel. Drop per-call timeout to 3s, raise
TimeoutError to the caller, and have cli.get_channels() break on first
timeout and merge the remaining slots from the channels table in the DB
(which already mirrors device state via upsert_channel).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds an upload-arrow button to every entry in the Paths list inside the
DM Contact Info modal: clicking it pushes that configured path to the
firmware as the active route, mirroring the console's change_path
command but without leaving the UI. After the device confirms, the
modal's device-path line refreshes so the new route is reflected
immediately.
Backend: POST /api/contacts/<pubkey>/paths/<id>/apply looks up the
configured path, runs dm.change_path() with its hex + hash_size, and
invalidates the contacts cache.
Live dm_delivered_info already carried the correct hash_size, but the
DB row only kept delivery_path. After a reload the API filled in
path_hash_size from the incoming path_len column (NULL for outgoing
DMs → default 1), so 2-byte routes were re-rendered as single-byte
hops.
Added a delivery_path_hash_size column (auto-migrated, defaults to 1)
that update_dm_delivery_info now stores alongside the delivery path,
populated from the same hash_size already known by each delivery path
(retry ctx, PATH event, delayed contact backfill). /api/dm/messages
returns the new field; dm.js prefers it over path_hash_size when
rendering the Route line, falling back to the old field for legacy
rows.
Same root cause as the previous console fix: meshcore lib 2.x stores
out_path_len as the masked hop count and out_path_hash_mode separately.
Several UI surfaces and the DM retry logic were still decoding the
hash-size mode from the upper bits of out_path_len, which always yields
1 for in-memory contact data and silently truncates multi-byte paths.
Fixed sites:
- /api/contacts/detailed: path_or_mode and outgoing payload now use
out_path_hash_mode; the field is included in /api/contacts too.
- dm.js: Contact Info modal computes hashSize for the import button
from out_path_hash_mode.
- console "contacts" command: same correction as "path".
- device_manager._paths_match / _extract_path_hex: accept hash mode as
a parameter; callers (_dm_retry_task, _delayed_path_backfill, Phase 2
rotation dedup) pass contact.out_path_hash_mode.
- PATH event handlers: derive hash_size from path_hash_mode instead of
decoding it from an already-masked path_len.
Users complained that the route popup under group-chat messages and the
top-of-page notification toasts auto-close before they can read them, and
some users wanted to move the toasts out of the top-left corner.
Adds to Settings modal:
- Group Chat tab: route popup auto-close timeout + "don't close" switch
(applies to both channel popups and DM route popups)
- New Interface tab: toast auto-close timeout, "don't close" switch, and
five position options (top-left/top-right/bottom-left/bottom-right/center)
Persisted as chat_settings (extended) and a new ui_settings row in the
app_settings table, with /api/chat/settings and /api/ui/settings endpoints.
Default toast delay bumped from 1.5s to 2s.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Right-align path popup and cap max-width to viewport to prevent
overflow on narrow screens (same approach as DM route popup fix).
Add tap-to-copy on route entries — copies path in comma-separated
format (e.g. 5E,32,0D,8C) to clipboard with visual feedback.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The old code in app.js used elapsed-time division to determine
"today" vs "yesterday", causing messages from late evening to
show as "today" when viewed shortly after midnight. Now both
app.js and dm.js compare calendar dates via toDateString().
Also adds "Yesterday" label support to dm.js.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Save collapsed/expanded state to localStorage (shared key for both
main chat and DM views) so buttons stay hidden when the user
previously collapsed them.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add Settings quick-access button to both main chat and DM views
- Make FAB container draggable via toggle button with position saved to localStorage
- Add button size and spacing sliders in Settings > Appearance tab
- Use CSS custom properties for dynamic FAB sizing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
_confirm_delivery() now saves retry context (attempt, max_attempts,
path) and emits dm_delivered_info so the frontend shows delivery
details instantly. Similarly, dm_retry_failed now includes attempt
count so the failure state shows how many attempts were made.
Previously this info was only available after reloading messages
from DB (closing and reopening the conversation).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The retry progress element was always created empty. The socket event
with the real attempt count could arrive before the DOM was ready,
causing it to be lost. Now pending messages pre-populate with
'Attempt 1/...' which gets updated to the real count when the socket
event arrives.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move DM timestamp+status row above the message bubble (consistent with
group messages). Increase delivery/SNR meta font size and adjust color
for better readability in both light and dark themes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Retry counter now renders as a dm-delivery-meta div above the Resend
button instead of inline next to it, matching the position of the
post-delivery info. Prevents text from crowding the button on short
messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Long routes (>4 hops) show truncated with dotted underline; clicking
opens a popup with the full route and hop count, same style as channel
message path popups. Short routes (<=4 hops) display inline as before.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add hex validation to formatDmRoute to avoid garbling old "DIRECT"
values. When no hex route available (FLOOD delivery), fall back to
delivery_route from ACK (e.g. show "FLOOD" stripped of PATH_ prefix).
Ensures delivery meta always shows something useful.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Store actual hex path instead of DIRECT/FLOOD labels in delivery_path.
Format route as AB→CD→EF (same as channel messages, truncated if >4
hops). Add dm_delivered_info WebSocket event so delivery meta appears
in real-time without needing page reload. Remove path info from failed
messages since it's not meaningful for undelivered messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move the attempt counter (e.g. "Attempt 15/24") from next to the status
icon to below the message text, left of the Resend button. Add visible
delivery meta line for delivered/failed messages showing attempt count
and path used. Store attempt info for failed messages too. Replace
Polish abbreviations (ŚK, ŚD, ŚG) with English in all log messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show retry progress in DM message bubble via WebSocket:
- "attempt X/Y" counter updates in real-time during retries
- Failed icon (✗) when all retries exhausted
- Delivery info persisted in DB (attempt number, path used)
Backend: emit dm_retry_status/dm_retry_failed socket events,
store delivery_attempt/delivery_path in direct_messages table.
Frontend: socket listeners update status icon and counter,
delivered tooltip shows attempt info and path.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The path_changed socket handler was skipping the refresh when Contact
Info modal was closed. This meant contactsList stayed stale, so opening
the modal later still showed outdated path info. Now always refreshes
contactsList on any path_changed event.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Path info in Contact Info modal was stale due to 60s server cache
and no refresh after path operations. Now:
- Invalidate contacts cache after reset_path, change_path, path_update
- Emit 'path_changed' socket event on PATH_UPDATE from device
- UI listens and re-renders Contact Info when path changes
- Reset to FLOOD button immediately refreshes the path display
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
On screens >= 992px (lg breakpoint), show a persistent sidebar panel:
- Group chat: channel list with unread badges, active highlight, muted state
- DM: conversation/contact list with search, unread dots, type badges
- Desktop contact header with info button replaces mobile selector
- Mobile/narrow screens unchanged (dropdown/top selector still used)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
'No Flood' was confusing next to the 'Reset to FLOOD' button.
'Keep path' better describes the behavior: don't auto-reset
the path to FLOOD after failed direct retries.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reset to FLOOD now only resets the device path without deleting
configured paths from the database. New Clear Paths button deletes
all configured paths from DB without touching the device. This lets
users reset to FLOOD to discover new paths while keeping their
configured alternatives intact.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
For 1B hash size, duplicate repeater IDs are valid as long as they
don't appear consecutively (e.g. AA->BB->CC->AA->EE works fine).
For 2B/3B, duplicates remain fully blocked. Applied to all three
input methods: list picker, map picker, and manual entry.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Blocks adding the same hop prefix twice via all three methods:
- List picker: shows warning notification, ignores click
- Map picker: shows warning notification, keeps selection
- Manual entry: validates on Add Path, rejects with error
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The path creation form is now a separate modal (z-index 1070) that
opens above Contact Info with its own backdrop, making the UI layers
clearly distinguishable. Map picker modal bumped to z-index 1080 so
it stacks correctly above both Contact Info and Add Path modals.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Raises the z-index of the map modal (1070) and its backdrop (1060)
so the Contact Info modal behind is visually grayed out, making it
clear which modal is active.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Map modal no longer closes on Add - resets selection instead so user
can pick multiple repeaters in sequence. Cancel button renamed to Close.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a map button (geo icon) next to the list picker in the path form.
Clicking it opens a modal with a Leaflet map showing repeater locations.
User clicks a repeater marker, then clicks Add to append its ID prefix
to the path hex. Includes Cached toggle to show all DB repeaters vs
only device-known ones. Respects current hash size setting (1B/2B/3B).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Shows a download icon next to the device path display in Contact Info.
Clicking it imports the current device path into configured paths as
primary, with hash_size properly decoded from out_path_len.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ID mode searches by first N hex chars of public key (2/4/6 chars
depending on selected hash size). Placeholder updates dynamically.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New `contact_paths` table for storing multiple user-configured paths per contact
- New `no_auto_flood` column on contacts to prevent automatic DIRECT→FLOOD reset
- Path rotation during DM retry: cycles through configured paths before optional flood fallback
- REST API for path CRUD, reorder, reset-to-flood, repeater listing
- Path management UI in Contact Info modal: add/delete/reorder paths, repeater picker with uniqueness warnings, hash size selector (1B/2B/3B)
- "No Flood" per-contact toggle in modal footer
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The MeshCore community uses "companion" not "client" for type 1 nodes.
Rename the CLI label to COM across all UI, API, JS, and docs to align
with official terminology. Includes cache migration for old CLI entries.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Shows an X button when a conversation is selected, allowing quick
clearing of the search field to find another contact.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add resolveConversationName() that prioritizes device contacts over
backend display_name (which falls back to pubkey when DB JOIN fails)
- Add isPubkey() guard to prevent overwriting good names with hex strings
- Add arrow key navigation (Up/Down) in searchable contact dropdown
- Auto-focus message input after selecting contact from dropdown
- Skip filtering when search input contains a pubkey (show all contacts)
- Keep search input and placeholder in sync with best known name
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Prevent mousedown on dropdown from stealing focus (which closed the
dropdown before click could register on desktop)
- After selecting from dropdown, override search input with the known
name to guarantee correct display even if prefix match fails
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When restoring a conversation from localStorage, the saved ID may have
a different pubkey prefix length than the API returns (e.g. pk_e4ce0a07
vs pk_e4ce0a075359459f...). Now selectConversation() does prefix
matching against dmConversations and upgrades the stored ID, so the
display name is resolved correctly instead of showing raw pubkey prefix.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Redesign DM chat contact selector:
- Replace <select> dropdown with searchable text input + filtered dropdown
- Show only device contacts (from /api/contacts/detailed), not all cached
- Sort contacts alphabetically, conversations by recency
- Type badge (CLI/REP/ROOM/SENS) shown in dropdown items
- Keyboard support: Enter selects first match, Escape closes
Add Contact Info modal (replaces Retry toggle in header):
- Shows contact name, type, public key, last advert, path/route, GPS
- Auto Retry toggle moved into modal footer
- Designed for future extensibility (manual path setting etc.)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add SocketIO /chat client to dm.js for real-time DM and ACK updates
- Listen for new_message (dm), ack, device_status events
- Remove 5x cascading refresh after send (replaced by SocketIO ACK)
- Reduce polling interval from 10s to 60s (fallback only)
- Add data-ack attribute to status icons for real-time ACK updates
- Enrich ACK emission with snr/rssi/route_type (device_manager.py)
- Include socket.io.min.js in dm.html template
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
currentRecipient keeps full value for sending, displayName() used for
all placeholder/dropdown display to truncate 64-char pubkeys to 8+...
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Sync last_advert from device contacts as Unix timestamp (was missing)
- Convert _on_advertisement to store Unix timestamp (was ISO string)
- Add _parse_last_advert() to handle both ISO and Unix formats in API
- Truncate full pubkey to short prefix in DM placeholder and dropdown
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implement automatic retry for DM messages when ACK is not received,
similar to the MeshCore mobile app's Auto Retry feature. The bridge
monitors for ACK after each send and retries up to 3 times, switching
to flood routing after 2 failed direct attempts via reset_path.
- Bridge: background retry engine with configurable max_attempts,
flood_after; retry group tracking to prevent duplicate messages
- Bridge: enhanced ACK status checks retry groups so delivery is
detected even if only a retry attempt's ACK arrives
- Backend: filter retry SENT_MSG duplicates from message list
- Frontend: extended ACK polling window, auto-retry toggle in DM bar
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add person icon button in filter bar that inserts the current device
name into the search field, for filtering own messages
- DM filter bar already benefits from the CSS sibling push-down rule
added in previous commit (same class names used)
- Add collapsible FAB toggle to DM view, same pattern as channel chat
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add clickable "?" icon on DMs without ACK, showing a popup
explaining that delivery is unknown (mobile-friendly).
Update README, user guide with new features (Analyzer links,
DM delivery tracking).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stop scheduling further post-send reloads as soon as the last
own message shows a delivery checkmark.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add two extra delayed reloads (6s, 15s) after sending a DM,
matching the channel chat pattern, so ACK checkmarks appear
without needing to send another message.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>