#if !MESHTASTIC_EXCLUDE_LOBBS #include "../../LoBBSConfig.h" #if LOBBS_SEED #include "../../LoBBSModule.h" #include "../AppUtil.h" #include "WallDal.h" #include "WallSeed.h" #include "LoBBSStackGuard.h" void lobbsSeedWall(LoBBSModule &mod) { WallDal &wall = mod.wall().dal(); uint64_t sysop = lobbsAppUuidForUsername(&mod, "sysop"); if (!sysop) return; const char *tokens[] = {"a1#", "a2#", "b2#", "c3x", "d4y"}; wall.applyPaintTokens(sysop, true, tokens, 5, LOBBS_WALL_DEFAULT_PERIOD_SEC, LOBBS_WALL_DEFAULT_MAX_CELLS); } #endif #endif