Complete room -> channel rename

This commit is contained in:
jkingsman
2026-03-24 14:02:43 -07:00
parent e8a4f5c349
commit d36c63f6b1
17 changed files with 92 additions and 89 deletions
+17 -17
View File
@@ -7,8 +7,8 @@ import { toast } from './ui/sonner';
import { cn } from '@/lib/utils';
import { extractPacketPayloadHex } from '../utils/pathUtils';
interface CrackedRoom {
roomName: string;
interface CrackedChannel {
channelName: string;
key: string;
packetId: number;
message: string;
@@ -45,7 +45,7 @@ export function CrackerPanel({
const [twoWordMode, setTwoWordMode] = useState(false);
const [progress, setProgress] = useState<ProgressReport | null>(null);
const [queue, setQueue] = useState<Map<number, QueueItem>>(new Map());
const [crackedRooms, setCrackedRooms] = useState<CrackedRoom[]>([]);
const [crackedChannels, setCrackedChannels] = useState<CrackedChannel[]>([]);
const [wordlistLoaded, setWordlistLoaded] = useState(false);
const [gpuAvailable, setGpuAvailable] = useState<boolean | null>(null);
const [undecryptedPacketCount, setUndecryptedPacketCount] = useState<number | null>(null);
@@ -325,14 +325,14 @@ export function CrackerPanel({
return updated;
});
const newRoom: CrackedRoom = {
roomName: result.roomName,
const newCracked: CrackedChannel = {
channelName: result.roomName,
key: result.key,
packetId: nextId!,
message: result.decryptedMessage || '',
crackedAt: Date.now(),
};
setCrackedRooms((prev) => [...prev, newRoom]);
setCrackedChannels((prev) => [...prev, newCracked]);
// Auto-add channel if not already exists
const keyUpper = result.key.toUpperCase();
@@ -580,20 +580,20 @@ export function CrackerPanel({
</div>
)}
{/* Cracked rooms list */}
{crackedRooms.length > 0 && (
{/* Cracked channels list */}
{crackedChannels.length > 0 && (
<div>
<div className="text-xs text-muted-foreground mb-1">Cracked Rooms:</div>
<div className="text-xs text-muted-foreground mb-1">Cracked Channels:</div>
<div className="space-y-1">
{crackedRooms.map((room, i) => (
{crackedChannels.map((channel, i) => (
<div
key={i}
className="text-sm bg-success/10 border border-success/20 rounded px-2 py-1"
>
<span className="text-success font-medium">#{room.roomName}</span>
<span className="text-success font-medium">#{channel.channelName}</span>
<span className="text-muted-foreground ml-2 text-xs">
"{room.message.slice(0, 50)}
{room.message.length > 50 ? '...' : ''}"
"{channel.message.slice(0, 50)}
{channel.message.length > 50 ? '...' : ''}"
</span>
</div>
))}
@@ -604,8 +604,8 @@ export function CrackerPanel({
<hr className="border-border" />
<p className="text-sm text-muted-foreground leading-relaxed">
For unknown-keyed GroupText packets, this will attempt to dictionary attack, then brute
force payloads as they arrive, testing room names up to the specified length to discover
active rooms on the local mesh (GroupText packets may not be hashtag messages; we have no
force payloads as they arrive, testing channel names up to the specified length to discover
active channels on the local mesh (GroupText packets may not be hashtag messages; we have no
way of knowing but try as if they are).
<strong> Retry failed at n+1</strong> will let the cracker return to the failed queue and
pick up messages it couldn't crack, attempting them at one longer length.
@@ -613,8 +613,8 @@ export function CrackerPanel({
concatenated together (e.g. "hello" + "world" = "#helloworld") after the single-word
dictionary pass; this can substantially increase search time and also result in
false-positives.
<strong> Decrypt historical</strong> will run an async job on any room name it finds to see
if any historically captured packets will decrypt with that key.
<strong> Decrypt historical</strong> will run an async job on any channel name it finds to
see if any historically captured packets will decrypt with that key.
<strong> Turbo mode</strong> will push your GPU to the max (target dispatch time of 10s) and
may allow accelerated cracking and/or system instability.
</p>